Archive for the ‘Patch’ Category

So where is the amazing post, Kurn?

Tuesday, November 11th, 2008

Well…I can’t get my voice recognition to work with my Logitech mic. Since I mostly play while my daughter is asleep, I don’t want to shout. It seems that Apple’s Speakable Items likes their mic better than mine. WTF??

If you wonder where I’ve been, log in to WOW. Sheesh. Have you done the seasonal quests? Been a zombie? I actually helped kill the headless horseman and they let me get the epic ring. My first epic!!.

So please forgive me if this blog has suffered. Feel free to comment :)

Hey did you know Wrath of the Lich King is officially released on Thursday. Even though I heard that 7/11 already had it :)

p.s. The Realms have been down all day, so this is a good time for you to read blogs :)

In case you missed it…Patch 3.0.3 is out

Tuesday, November 4th, 2008

Here are the notes:

World of Warcraft Client Patch 3.0.3

The latest test realm patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/

General

  • Removed “A Mask for All Occasions” as criteria for the “Hallowed Be thy Name” meta achievement.
  • Replenishment: Players below level 50 can now benefit from this effect.
  • Resilience: The damage reduction component of resilience has been increased from 2 times the critical strike chance reduction to 2.2 times the critical strike chance reduction. In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.

Racial

  • Blood Fury: No longer triggers global cooldown.
  • Shadowmeld: The cooldown will now start on use instead of on break.

Druids

  • Druid talents points have been refunded. Players will need to visit a class trainer to relearn spells and abilities.
  • The Swift Flight Form is now available on the trainer at level 71, requiring 300 riding skill, and Flight Form learned.
  • Bash: The interrupt from this ability will now work on targets that are immune to the stun.
  • Berserk: Now clears the cooldown on Mangle Bear.
  • Earth and Moon and Moonfury (Balance) reduced from 5 ranks each to 3 ranks each.
  • Eclipse: Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.
  • Growl: Cooldown changed to 8 sec.
  • Insect Swarm: Tooltip corrected to indicate it does not affect hit chance with spells.
  • Moonkin: Only single target spell critical strikes can trigger the mana gain from this talent.
  • Nature’s Swiftness: This ability will no longer give chances to trigger Omen of Clarity.
  • Omen of Clarity: Will no longer be triggered by the Honorless Target buff gained when entering the world.
  • Survival Instincts will no longer be on the Global Cooldown.
  • Swiftmend: now benefits correctly from Genesis talent.
  • Tiger’s Fury: Ranks 5 and 6 have had their damage bonus decreased.

Hunters

  • Aimed Shot: Added to Barrage and Improved Barrage talent.
  • Animal Handler: Now increases your pet’s expertise by 5/10. (No longer increases the pet’s chance to hit.)
  • Aspects now have a shared cooldown category of 1 sec and no longer have a start cooldown.
  • Aspect of the Dragonhawk: New aspect added that combines the benefit of Aspect of the Monkey and Aspect of the Hawk, available at level 75 and 80.
  • Aspect of the Monkey: The Dodge chance has been increased from 8% to 18%.
  • Aspect of the Viper: The per attack mana regeneration has been reduced by 50% but this ability now generates 4% of maximum mana every 3 sec. In addition, the per attack regeneration now also works on melee attacks.
  • Disengage now fails if you’re rooted and is no longer on the global cooldown.Cooldown reduced to 25 seconds and no longer requires a target, though the hunter has to be in combat.
  • Hunter vs. Wild: The attack power bonus from this talent now applies properly to Hunter pets. In addition, the bonus attack power will now be recalculated properly from equipping items.
  • Improved Aspect of the Hawk: This talent no longer causes incorrect mana costs when interacting with the Rapid Recuperation and Improved Steady Shot talents.
  • Mana cost of Disengage has been lowered to 5% of base mana, down from 14%.
  • Pets
    • Rake (Cat), Scorpid Poison (Scorpid): Lowered damage of all ranks.
    • Stampede (Rhino): Lowered the knockback to 10 yards.
    • Raised the damage of exotic attacks: Spirit Strike, Lava Breath, Froststorm Breath, Acid Spit, and Stampede.
    • Lowered the cost of pet specials from 25 to 20.
  • Thrill of the Hunt: The mana gained from using this talent with Explosive Shot is now 1/3 of the normal amount per critical strike (but gets 3 opportunities per cast.)
  • T.N.T.: Explosive Shot can now only trigger this talent when it is initially fired.
  • Windfury Totem and Improved Icy Talons no longer affect ranged haste.

Mages

  • Arcane Potency: The additional crit bonus is now consumed immediately on cast of a travel time spell, so it is no longer possible to make two spells benefit from one charge. (Ex. Fireball followed by Fireblast.)
  • Blast Wave: no longer receives double the intended critical strike bonus from Combustion.
  • Burnout: Now consumes extra mana as intended when Living Bomb gets a critical strike.
  • Brain Freeze: Now only frost spells that can chill can trigger the mana gain from this talent.
  • Cold as Ice: No longer reduces the cooldown on Deep Freeze.
  • Deep Freeze: Now consumes a charge of Fingers of Frost when used.
  • Focus Magic: Now works properly when mages with this talent use the ability on each other.
  • Frostfire Bolt: The periodic damage effect from Rank 2 of this spell now benefits from spell power gains.
  • Living Bomb: Mana cost reduced to be the same as Arcane Explosion.. It no longer causes the caster to stand up when the final explosion occurs and it is now possible for each mage to have Living Bomb active on a target.
  • Master of Elements: Now works with Living Bomb.
  • Molten Fury: This talent no longer prevents Ice Lance ranks 2 and 3 from dealing triple damage against frozen targets.
  • Reduced the mana cost of Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, Arcane Missiles, and Arcane Explosion.
  • Torment the Weak: Now works correctly when the Mage also knows the Molten Fury Talent.

Paladins

  • Art of War: No longer increases critical strike damage on Judgements, Crusader Strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
  • The Avenger’s Shield bounce distance has been reduced to 10 yards (from 15).
  • The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
  • Blessing of Might: Rank 8 points increased slightly to prevent from being overwritten by Battle Shout 8 that has a shorter duration (also applies to Greater Blessing of Might 3.)
  • Blessing of Sanctuary: It is no longer possible to have both Blessing of Sanctuary and Greater Blessing of Sanctuary active on a target at the same time.
  • Crusade: No longer applies damage bonus twice to critical strikes.
  • Divine Plea: This spell’s duration is no longer affected by haste.
  • Divine Purpose: Rank 1 of this ability will now correctly determine its chance of remove stun.
  • Enlightened Judgments now increases range by 15/30 (was 10/20).
  • Eye for an Eye: No longer breaks crowd control effects.
  • Hammer of Justice: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
  • Hammer of the Righteous: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
  • Hammer of Wrath: Now can’t be used until the target is below 20% health.
  • Infusion of Light (Holy) now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
  • Judgements: The debuffs from Judgement of Light, Judgement of Wisdom, and Judgement of Justice will no longer be applied if the Judgement spell itself misses.
  • Judgements of the Pure: Haste increased to 3/6/9/12/15%.
  • Judgements of the Wise: Mana gained reduced from 33% to 15% of base mana.
  • Judgement of Wisdom: Mana gained reduced to 1% of maximum mana and proc frequency cut by 50%.
  • Repentance PvP duration reduced to 6 sec.
  • Righteous Defense cooldown has been lowered to 8 sec (was 15 sec).
  • Righteous Vengeance: No longer increases critical strike damage on Judgements and Divine Storm, instead applies a DoT effect similar to Deep Wounds.
  • Seal of the Martyr: Tooltip for Judgement damage was incorrect and has been fixed.
  • Sheath of Light: Now correctly benefits Judgements of Command, Blood, and The Martyr.
  • Shield of the Templar now also reduces all damage taken by 1/2/3%.

Priests

  • Binding Heal: Now only consumes one charge of Holy Concentration per cast.
  • Borrowed Time: Charge no longer consumed by spells with a base cast time that is instant.
  • Devouring Plague: The bonus coefficient has been increased to be on par with other DoT spells. Base damage on ranks 7,8,and 9 decreased to partially compensate for better scaling.
  • Divine Providence: This talent now also reduces the cooldown of your Prayer of Mending spell by 6/12/18/24/30%. With 5 points applied, it takes Prayer of Mending’s cooldown from 10 sec to 7 sec.
  • Divine Spirit: Now can be refreshed properly on self after logging in and out or zoning. (Also applies to Prayer of Spirit.)
  • Guardian Spirit: A target may now have only one Guardian Spirit active.
  • Healing Focus: Now works properly with Penance.
  • Improved Divine Spirit: No longer improves Divine Spirit after untalenting sometimes.
  • Inner Focus: Now works properly with Mind Flay, Mind Sear, and Penance.
  • Prayer of Spirit: Will no longer stack with other raid spell power buffs.
  • Shadowform: Devouring Plague, Shadow Word:Pain, and Vampiric Touch cast in Shadowform deal increased damage percentage equal to the player’s chance to get a spell crit on their target.
  • Shadow Word:Death: The self-damage from this spell can no longer be reflected or redirected.
  • Vampiric Touch: The Spell power coefficient has been doubled and no longer triggers Replenishment when other priests cast Mind Blast.

Rogues

  • Combat Potency: Now only works with auto attacks (no more Shiv.)
  • Fan of Knives changed to be castable with no targets, further improved the visual affect and it no longer plays an impact on the caster. Now benefits correctly from the Find Weakness talent.Cooldown reduced to 10 sec.
  • Killing Spree: Instead of making the rogue untargetable, now causes all players to lose targeting on the rogue and the rogue to be unstoppable during its duration.
  • Riposte: Duration of this effect no longer reduced by other effects that reduce disarm duration.
  • Shadow Dance: The cooldowns on Sap, Garrotte, Ambush, Cheap Shot, Premeditation, Pickpocket, and Disarm Trap are no longer increased while this ability is activated.

Shaman

  • Bloodthirst: Percentage of damage from attack power raised from 45% to 50%.
  • Flurry: Now grants the proper number of charges when it triggers.
  • Improved Fire Nova Totem: Increases the damage done by your Fire Nova Totem by 10/20% and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire nova Totem for 2 sec.
  • Lava Burst: The base damage has been increased by approx. 10%.
  • Maelstrom Weapon: Tooltips corrected to correctly describe the chance for this talent to be triggered.
  • Riptide: The initial heal amount has been increased on ranks 3 and 4 and periodic healing has been increased on all ranks.
  • Stormstrike: Other shamans can no longer consume charges of your Stormstrike, and each shaman can have their own stormstrike on the victim.
  • Storm Reach is now called “Elemental Reach” and now includes Lava Burst.
  • Thunderstorm: Mana gain has been increased to 8%.
  • Tidal Mastery: Now correctly applies its critical strike bonus to Earth Shield.
  • Tidal Waves will now also proc with Riptide.

Warlocks

  • The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
  • Demonic Sacrifice: The buffs from this ability will now be retained properly when logging out or zoning.
  • Demonic Empowerment: This talent no longer gives excessive threat to the Warlock’s Voidwalker and is no longer on the global cooldown..
  • Demonic Tactics: Increased the critical strike bonus for both the Warlock and pet.
  • Destructive Reach: Now properly reduces threat on Chaos Bolt and Shadowflame.
  • Drain Soul: Rank 6 now properly deals additional damage to targets below 25% health.
  • Emberstorm: Increased the fire damage bonus.
  • Haunt: The cooldown has been changed to 8 sec, and refreshing the Haunt will trigger the heal from the existing Haunt.This ability will no longer heal for incorrect amounts or fail to heal when the Huaunt damage was the killing blow.
  • Inferno: The Infernal is now useable indoors and the tooltip has been updated.
  • Master Demonologist (Felhunter) will now also reduce damage taken by Holy.
  • Ritual of Doom: Now works correctly even when the Warlock already has a pet (dismissed the existing pet.)
  • Shadowflame: Damaged increased approx. 75%. Coefficients unchanged.
  • Shadow Embrace: Now works on ranks 1-4 and stacks properly with multiple applications.
  • Shadow Mastery: Increased the shadow damage bonus.
  • Soul Link (Demonology): Increased from 15% to 20%.

Warriors

  • Armored to the Teeth: Grants only attack power(as intended) and recalculates the bonus immediately upon learning any rank of the talent.
  • Bladestorm: Now breaks all snares and roots on the warrior when activated.
  • Bloodthirst: Cooldown reduced to 5 sec.Percentage of damage from attack power raised from 45% to 50%.
  • Deep Wounds: Now works properly with Heroic Throw.
  • Heroic Throw: No longer gains increased damage from the warrior’s agility.
  • Improved Rend changed to 10/20%.
  • Rampage: Can now be triggered by off-hand Whirlwind damage.
  • Rend: Damage has been adjusted to be less base and more weapon based.
  • Rend: Ranks 9 and 10 now do 35% more damage when the target is above 75% health instead of 4 times damage when the target is enraged. Sudden Death: Now has 3/6/9% chance on hit instead of 10/20/30% chance on crit.
  • Titan’s Grip: Changed to 5% penalty.
  • Vigilance: Now properly transfers threat generated by heals.

Professions

  • The level requirements required to train gathering skills have been removed.
  • Alchemy
    • Reduced the effect of Elixir of Mongoose and Elixir of Major Agility.
  • Inscription
    • Glyph of Crusader Strike: Now reduces mana cost by 20% instead of increase damage on stunned and incapacitated targets.
    • Glyph of Flame Shock: Now extends duration by 6 sec and prevents Flame Shock from being consumed by Lava Burst.
    • Glyph of Lava: Glyph of Earth Elemental removed and replaced with this glyph. This glyph increases coefficient on Lava Burst by 0.1.
    • Glyph of Mind Flay: Now sets snare to 10% instead of removing it.
    • Glyph of Rejuvenation: Now works correctly when the target is not self.
    • Glyph of Shiv: Replaced with Glyph of Vigor, which increases maximum energy by an additional 10 for those with the Vigor talent.
    • Glyph of Shadow: Glyph of Mind Soothe removed and replaced with this glyph. This glyph increases spell power by 10% of spirit for 10 sec after critting while in Shadowform.
    • Glyph of Shadow Word: Pain: Increases damage done by Mind Flay when SW:P is present by 10%.
    • Glyph of Sinister Strike: Chance increased to 50%.
    • Glyph of Souls no longer removes soul shard cost. It instead reduces the mana cost of your Ritual of Souls spell by 70%.
    • Glyph of Spirit of Redemption: Tooltip corrected to 4 sec. extra when the glyph triggers.
    • Glyph of Strength of Earth: Replaced with Glyph of Lava Lash, which increases the bonus from having Flametongue Weapon by 10%.
    • Glyph of Trueshot Aura: Now increases Aimed Shot crit chance instead of increasing attack power bonus.
    • Glyph of Totem of Wrath: Replaced with Glyph of Elemental Mastery, which decreases the cooldown on Elemental Mastery by 30 sec.

User Interface

  • For additional notes on Lua and XML changes please visit the UI & Macros forum.

Items

  • The war against spelling errors continues: many items have had typos removed or their functionality clarified.
  • The item quality on several quest rewards was incorrect and has been altered.
  • The phoenix summoned by Ashes of Al’ar has had his flame trails restored.
  • Guardian’s Band of Subjugation now correctly grants universal haste.
  • Girdle of the Warrior Magi now has a socket bonus.
  • Some one-hand spell power weapons are now main hand only.
  • Heart of the Dragon should now provide a consistent amount of Ranged Attack Power.
  • Loatheb’s Shadow should now provide a consistent amount of Ranged Attack Power.
  • Spirit-World Glass now correctly has a cooldown.
  • Discerning Eye of the Beast procs should now be more obvious.
  • Focusing Lenses now have a cooldown.
  • The Horseman’s Reins should again function in Dalaran.
  • Haute Club Membership Card no longer prompts players to open it.
  • The buff granted by Frenzyheart Insignia of Fury now has a correct tooltip.
  • Harness of Carnal Instinct no longer has bonus armor.
  • Boots of the Protector have been brought in line with protection paladin itemization changes.
  • A tooltip error in the Glyph of Sprint has been corrected.
  • Grilled Sculpin now correctly grants Ranged Attack Power.
  • Libram of Souls Redeemed should now only affect Holy Light.
  • Legacy items that had both melee and spell critical strike rating have been integrated to the unified rating.
  • Held in hand books created by Inscription are now Bind on Equip rather than Bind on Pickup.

Bug Fixes

  • Fixed an issue that was affecting terrain rendering on GeForce 3 and 4 Ti cards. Those that added the command Set fixedfunction 1 to their config.wtf file should remove it to avoid a decrease in performance.
  • Glyph of Rupture: The tooltip has been corrected.
  • Druid: Omen of Clarity now has a reduced chance to be triggered by Hurricane.
  • Hunter: Ferocious Inspiration will now apply raid-wide, as intended.
  • Hunter Pets
    • Sonic Blast (Bat): Will no longer ignore LoS.
    • Bad Attitude (Croc): Will no longer ignore the Longevity buff.
    • Thunderstomp (Gorilla): Will no longer have a physical coefficient instead of a magical one.
    • Gore (Bore): Fixed an issue where a wrong value was being applied.
    • Savage Rend: Corrected typos in the tooltip.
  • Mage: Burning Determination will now work properly.
  • Mage: Living Bomb’s “explosion effect” will now be properly classified.
  • Paladin: Judgement of Wisdom: Fixed a bug allowing one copy on target per paladin.
  • Paladin: Judgement of Light: Fixed a bug allowing one copy on target per paladin.
  • Priest: Holy Reach (Rank 2) will now increase the radius of Divine Hymn properly.
  • Priest: Inner Focus will now properly increase the critical strike chance of the talent Penance.
  • Rogue: Deadly Poison Rank 8 will now do less damage than Rank 9.
  • Shaman: Totem of Wrath tooltip updated to reflect that it affects all crit chance and indicate that it increases Spell Power (instead of just damage).

New Tattoos…sort of

Monday, October 20th, 2008

You may have heard that Blizzard was going to add Tattoos in addition to haircuts. Well it’s true. Sort of.

If you talk to a barber, he will inform you that he can change Tattoos. After some investigation (asking a GM), I learned that only female night elves, or 1 in 20 possible character combinations, can actually do this. (See below)

Sorry Dave, I can't do that

On the positive side, I had a good talk with a GM. He/She was both supportive of our site and encourages players to use the forums to post ideas: such as tatoos ;)

Soooo…Use those forums. Blizzard is listening.
Kurn out.

Patch Poll. How do you like me now?!

Wednesday, October 15th, 2008

Path 3.0.2 is out and it’s huge. It seems to change everything. What’s your take?

Welcome to top of the world

Welcome to top of the world

What do you think of patch 3.0.2


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Crack + Crack = More Crack. Bejeweled + WOW

Monday, September 22nd, 2008

Your eyes aren’t playing tricks on you. Bejeweled will be rolled into the next update of WOW. At least that’s what wired says. (And they are responsible journalists – I’m told).

Go see for yourself. We’ll be here keeping the coffee warm.

WotLK release announced!

Tuesday, September 16th, 2008

In case you have been living under a rock (or in Iraq), Wrath of the Litch King has an offically announced release date. I know this because Blizzard is taking pre-orders ;)

Rest assured, there will be bugs opportunities to refine and retool the game, and lots of content will be added a year later (cough cough Burning Crusades cough cough).

It seems like a bit of a scam to me that they can sell you an expansion and then keep adding to it while charging you every month. Sigh. go blizzard go.

Mac 10.3 + issues with Wrath beta

Monday, September 15th, 2008

So, I dug up some real news on the Wrath boards. It seems that there was a little bit of panic when Mac users were crashing with some of the latest updates to WOW.

One poster, Nakos, claimed:

I suggest checking the Mac Tech Support forum for details, if you’re not a tester, you can’t post, but you can still read: http://forums.worldofwarcraft.com/board.html?sid=2000&forumId=7573591

Radoslawn is the Mac Q&A person and has been very helpful.

He’s said that he has not yet been given the technical specs for what the final release will require, but he will pass them on when he has them.

In particular, the most recent beta builds have included some corrupted models which cause the client to crash, those are still being tracked down.

Additionally, WotLK will have a new, vehicle interface, people using older Macs have been disconnected when using some aspects of this interface. This appears to affect PPC Macs, but not Intel Macs.

Radoslawn has said the graphics requirements of WotLK will probably be higher than the existing ones.

At this point, it seems that the beta client has not yet been optimized to run on the Mac, so some issues may be related to how the port is being done. It’s still early in the beta test, much will change prior to the expansion going live.

I looked into the issue of people having trouble installing patches on the Mac. Here is what Radoslawn suggests:

Seeing more of this issue as well, so let me list a few of the basics:
( but please post about the issue if these following steps won’t help, I’ll keep adding any procedures I missed )

I. Game has been moved

- if the game was moved from the initial place it was installed then the patch can’t find it

Possible solution:

1. go to Macintosh HD => Users => Shared => Blizzard
2. delete the file : com.blizzard.World of Warcraft.prefs
3. start WotLK

II. Permissions have gotten corrupted

Please use the steps below to repair file permission settings
on the hard drive you have installed World of Warcraft.

1.) click on the Finder icon in the Dock
2.) open the Applications folder
3.) open the Utilities folder
4.) double click on the Disk Utility application icon
5.) select the hard drive the game is installed on
6.) select the First Aid option
7.) click on the Repair Disk Permissions button

- or -

1. Select the Wrath of the Lich King Beta folder
2. press Command + i
3. in the Wrath of the Lich King Beta Info box, go to the Sharing & Permissions section
4. click on the lock and unlock it
5. make sure you have Read & Write permissions
6. click on the Burst icon ( cog wheel ) and select Apply to enclosed items

III. Patch is corrupted

- Please, please, please do not use wireless if you can use a wired connection. Too many issues with wireless to list.

- delete patch and start download again

IV. Hard Drive Directory is corrupted

Repair Directory Procedure:

1. (re)start the computer
2. right after the computer starts press Cmd(Apple)+s until you get a black screen with white type
3. let go of the keys when this screen comes up
4. at the cursor please type the following: fsck -f -y and press return
5. please be aware that some of the procedures will look like they are frozen,
but are actually taking a long time i.e checking hierarchy
6. if anything had to be repaired, repeat step 4
7. once things are repaired type exit and press return
8. computer will boot into Mac OS

IV. Game is corrupted and cannot be overwritten ( last resort fix )

In order to remove World of Warcraft safely from your system, you will need to:

1. go to Mac HD/Applications folder and move your Wrath of the Lich King Beta to the Trash
2. go to your Mac HD/Users/Shared folder and move the Blizzard folder to the Trash
3. empty Trash
4. Install Wrath of the Lich King Beta, then download and install the patches

The offical link to this issue is: http://forums.worldofwarcraft.com/thread.html?topicId=8557028338&sid=2000

Holly Walmart Batman!

Sunday, March 30th, 2008

Need helpThat’s right old chum. In my new fangled effort to reclaim my lost WOW heritage, I decided that I needed the expansion pack.

Maybe you’ve heard of it: Burning Crusade. It has a good reputation among players.

Apparently it has flying mounts. About time Blizzard!

What’s that you say? It’s been out for nearly a year? Oh I see.

…Anyway. For the three of you who have not already purchased the expansion, it’s on sale at Walmart for 20 silver (er, I mean $20). That’s $10 less than Blizzard charge to download it. (Walmart controls the world.)

“Hello Old Friend”

Sunday, March 30th, 2008

 burning crusadeWell it’s been over a year and I’ve finally returned to the fold.

How long it lasts, it’s hard to say. I’ve got a touchy truce with the misuses about playing.

Basically my close friend Bill FINALLY picked up WOW and fell in love. This was my segue back into the game. Bill lives on the other side of the country, so it’s nice to visit with him.

I’ve noticed a lot of little changes since December ’06. (Big Surprise). I took my lvl 40 Druid for a spin in Dustwallow Marsh. It seems like there are many new mid-level quests. And they are more interesting than just “go kill 10 of these.” Nat Pagle, Angler Extreme has built a small dock and has a tent and camp fire now. Well done Nat!

It’s like leaving home and coming back after collage and discovering a Krispy Kreme. :)

More as it develops.

MacBook Pro update f’s up WOW!

Monday, August 13th, 2007

 idisk utilityMacBook Pro Software Update 1.1 (#3): Causes World of Warcraft issues; fixes In addition to potential issues with VMWare Fusion, users are reporting problems with World of Warcraft after installing MacBook Pro Software Update 1.1, including sluggish performance, graphics stuttering and more.

Want details? Look here…